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581. Performance degrades over time - in Issues, Workarounds & Localization [original thread]
Edited by: Complex Potential on 24/09/2007 22:41:01 I've been playing Eve for over a year and have never noticed a performance issue as severe as it is now. When I first log in, the frame rate is up around 60-70fps in open space. Within 5 mi...
- by Complex Potential - at 2007.09.24 22:40:00
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582. Does distance effect missile DPS? - in Ships and Modules [original thread]
OMG! I've created a monster!
- by Complex Potential - at 2007.09.14 11:42:00
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583. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Partacz Originally by: NoNah Indeed, an effective increase in dps - something the turretboats can't do. It's normally not a huge increase of course, but... Well it depends what do you mean by saying huge For e...
- by Complex Potential - at 2007.09.12 18:08:00
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584. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Partacz Originally by: Terianna Eri now an interesting question would be... if you, as a missile ship, are having trouble breaking a tank, does it make sense to start flying towards your target in an attempt to get c...
- by Complex Potential - at 2007.09.12 18:05:00
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585. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Mudkest Edited by: Mudkest on 12/09/2007 17:56:28 depends if you are talking about DPS or average DPS. DPS range doesnt matter, you just dps with a delay. average dps range DOES matter going, the time it takes for a t...
- by Complex Potential - at 2007.09.12 17:59:00
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586. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Terianna Eri now an interesting question would be... if you, as a missile ship, are having trouble breaking a tank, does it make sense to start flying towards your target in an attempt to get closer? much in the same way th...
- by Complex Potential - at 2007.09.12 17:57:00
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587. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Vandalias If you start counting from the moment you fire, then yes. If you start counting from the moment the first missiles hit, then no. Thank you. This is exactly what I thought in the first place.
- by Complex Potential - at 2007.09.12 17:47:00
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588. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Vandalias If you start counting from the moment you fire, then yes. If you start counting from the moment the first missiles hit, then no. Thank you. This is exactly what I thought in the first place.
- by Complex Potential - at 2007.09.12 17:45:00
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589. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Sanzorz I too find it a bit odd that the dps is decrease on range. Yes, it will take time before the missiles hit, but you don't do any damage from start on the target...so how can that count as dps? It starts when the first...
- by Complex Potential - at 2007.09.12 17:12:00
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590. Does distance effect missile DPS? - in Ships and Modules [original thread]
Edited by: Complex Potential on 12/09/2007 17:10:21 Originally by: Tovarishch Originally by: Complex Potential Originally by: Tonto Auri No, missile damage (damage amount per single missile) does not affected by distanc...
- by Complex Potential - at 2007.09.12 16:59:00
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591. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: ArmyOfMe the reason some say the dps goes down is the simple reason that as soon as you fire guns they hit while the missiles have to wait for the first volly to hit. As soon as the first volly of missiles hit a target your...
- by Complex Potential - at 2007.09.12 16:54:00
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592. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Tonto Auri No, missile damage (damage amount per single missile) does not affected by distance, but DPS (damage ratio over time) does. There's also missiles guide on site. Give it a try. DPS of one launcher is found b...
- by Complex Potential - at 2007.09.12 16:50:00
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593. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: Sunabi It'll take longer for your missiles to reach their target, so over the course of the engagement you will do less damage over time. The damage of individual missiles doesn't change though. So you're saying the dps ...
- by Complex Potential - at 2007.09.12 16:47:00
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594. Does distance effect missile DPS? - in Ships and Modules [original thread]
Originally by: ArmyOfMe Originally by: Complex Potential Let's keep it simple. If you are standing still and your target is standing still will you do more damage up close than at range with missiles? no. as long as you count dp...
- by Complex Potential - at 2007.09.12 16:46:00
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595. Does distance effect missile DPS? - in Ships and Modules [original thread]
Ok, this is the way I see it. All your missiles travel at the same speed. So the time between each missile landing on your target and the ROF must be the same regardless of how far apart you are. (once missiles start landing) Sure the distance be...
- by Complex Potential - at 2007.09.12 16:45:00
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596. Does distance effect missile DPS? - in Ships and Modules [original thread]
Let's keep it simple. If you are standing still and your target is standing still will you do more damage up close than at range with missiles?
- by Complex Potential - at 2007.09.12 16:40:00
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597. Does distance effect missile DPS? - in Ships and Modules [original thread]
Ok, I got a corp mate who is convinced that missile DPS decreases as you get further from the target. I always thought missiles did the same DPS up close as from range. Now I've tried to bend my mind to his way of thinking but I just cant get pas...
- by Complex Potential - at 2007.09.12 16:32:00
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598. Eos and Guristas Plexes - in Missions & Complexes [original thread]
I've run a few numbers and was surprised to find I could tank over 4500dps of kinetic in an Eos. Since I've never run missions, I was wondering if those more experienced amongst you could tell me the max type of guristas plex I could tank solo? ...
- by Complex Potential - at 2007.09.06 14:40:00
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599. Ishtar CPU is an 8086 - in Ships and Modules [original thread]
Yeah, ishtar isn't meant to tank. Fit it for speed and cap and let your drones do the close up work.
- by Complex Potential - at 2007.08.28 17:56:00
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600. Good Thorax Setup? - in Ships and Modules [original thread]
Originally by: Andargor theWise Egads, don't use light weapons on this ship! Unless you want to PvE L2 missions. Disagree. I've found that when it comes to PVP, Tank > DPS. I've found my light gun with big tank setup far more eff...
- by Complex Potential - at 2007.08.28 17:55:00
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